Prototype Audio · Adaptive Music · Sound Design

Make your prototype audible from day one.

Adaptive music, ambience, and gameplay-driven audio — without rebuilding the state, transition, and routing workflow from scratch.

Survival Horror is the first themed implementation of a broader Audio Director Toolkit approach.

Products

SOLD ON UNITY ASSET STORE · FAB

Survival Horror is the first themed implementation of the Audio Director Toolkit approach. The workflow is designed to expand to other themes and capabilities over time.

Coming Soon · Custom Music Service

Need music made for your game?

A standardized commissioning workflow — structured briefs, reference matching, and managed delivery. Early consultations are open.

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Works & Clients

PRODUCTS · COLLABORATIONS · CREDITS
adidas Arknights Audi Budweiser Coca-Cola HarmonyOS HONOR Huawei Lay's Lexus L'Oréal Mercedes-Benz Merck miHoYo Nike OPPO PlayStation Schwarzkopf Shanghai Disneyland Shiseido Tencent Toyota UGG vivo Xiaohongshu Xiaomi XPeng ZEEKR

Commercial Music — Showreel

COMPOSITION · SHOWREEL
About

Why SCG Audio exists

In games, sound is half the design — and half the world.

I'm Umi. Ten years ago I traded ERP code for game audio, chasing one idea: that sound should come early, and arrive ready to play…

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Vision

Where this is going

More themes, more modules, more polished design, more creators — the same promise: game audio that ships working.

Survival Horror is just the first product line — more genres, more tools, and smoother integration…

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Support & Contact